Nintendo Reveals How Donkey Kong Bananza Would Have Looked
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Nintendo has given fans a rare peek behind its development curtain, and a look at how upcoming Switch 2 platformer Donkey Kong Bananza would have looked on Switch 1.
A Donkey Kong Bananza Switch 1 port could have emerged, but the Nintendo Switch 2 became the only way forward for the platform game.
The limitations of the original Switch hindered DK Bananza enough that the developers decided to wait for Switch 2.
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels (tech that was actually developed first for Super Mario Odyssey ), which naturally can result in dropped frames, as some Donkey Kong Bananza preview s have noted.
Asked how Bananza sits alongside other Donkey Kong games, Motokura continued by saying that the 3D Mario team considered this project to epitomise a new 3D Donkey Kong "branch", separate to the DK's 2D platformers — leaving the door open to both kinds of games still existing in future.
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