Presets like Silver Halide or Sepia Sulfide emulate chemical film responses, while the FilmBurn Transition version extends ...
The “3D Onion Skinning” add-on for Blender 4.5 lets you preview multiple frames in 3D to study timing and spacing. Works with ...
Substance Painter 11.1 adds a Ribbon path tool, symmetry on fill layers, displacement in real units, and Vulkan support for ...
Sapphire 2026: Film Burns, Whip Cuts & Builder Love Sapphire 2026 blends analogue charm and new-gen tools: FilmBurn, MochaWhip, Lens Flares and a more transparent Effect Builder.
Scott Ross calls the VFX business model “madness” and explains why ILM, Digital Domain, and the wider industry remain ...
Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame ...
All CEUM 2025 recordings are now available online. The CityEngine User Meeting covers procedural modeling workflows, ArcGIS planning pipelines, Python 3 support, and industry trends. Free to watch on ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
HDR isn’t just a jungle of acronyms on your TV box—though it may feel that way. To bring some order, we sat down with Michael Hackl from Dolby to talk about Dolby Vision, how it compares to HDR10 and ...
Autodesk releases 3ds Max 2026.3 with new Conform modifier controls, material-index animation, USD plugin enhancements and ...
Blender 5.0 enters release candidate stage with ACES 2.0, improved Cycles and Geometry Nodes, and UI upgrades ahead of its ...
Moho 14.4 Side Quest adds glTF export, 360° Smart Bones, and particle updates, bridging 2D animation with 3D and game engines ...
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