Defining what makes a good RPG has become increasingly difficult in modern gaming, largely because the genre itself has grown so loose around the edges. More and more, it seems like it doesn't take ...
Noted CRPG enthusiast and Obsidian director Josh Sawyer, known for Fallout: New Vegas, Pillars of Eternity, and Pentiment, recently explored the concept of “crunchiness” in RPGs. During an interview ...
The open world genre, while absolutely one of my favorites, has its fair share of problems. Even some of the greatest games within it suffer from a myriad of flaws inherent to the current design ...
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