Richard "Levelord" Gray, the level designer best known for his work on Duke Nukem 3D, has died aged 68. Apogee Entertainment ...
This afternoon, NYU Game Center Professor and game designer Robert Yang streamed another episode of his “Level With Me” series, where he takes a look at level design and art assets in popular games.
Bloodborne's level design stands out due to its detail and verticality, creating a visually striking and immersive experience. Elden Ring's level design, while different in structure, also impresses ...
There are six principal locations in Hitman (2016): Paris, Sapienza, Marrakesh, Bangkok, Colorado, and Hokkaido. Each level follows an open world, sandbox format, with multiple ways to kill the target ...
Rachael (she/her) has been in love with all things video games for more years than she cares to remember. Her previous roles include being a staff writer, senior editor, and also the head of culture ...
Great mobile game design is a little like a great film soundtrack – if it’s done well, you shouldn’t notice it. Unfortunately, this also makes it all too easy to overlook the amazing detail that goes ...