August 3, 2005 The world’s most important computer graphics showcase SIGGRAPH 2005 opened yesterday with a rash of new important announcements and techniques to be seen on the floor of the Los Angeles ...
Humanity will soon take another giant step toward relegating all human contact to virtual spaces. Cloud Imperium Games' forever-in-progress Star Citizen is set to level up in-game facial expressions ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Animators have a tough task creating realistic animations that reflect the nuances and emotions of real people. But Mixamo has created a game development tool called Face Plus that can capture a face ...
Mass Effect: Andromeda’s facial animations are not very good which has led segments of the internet community to lose their minds. Memes, gifs, blog posts, articles and despicable sexist attacks on ...
A former BioWare developer has shared his thoughts on where Mass Effect: Andromeda's facial animation may have gone wrong. Of all Andromeda's successes and failures, its facial animation has dominated ...
GameSpot may get a commission from retail offers. In an interview with GamesTM, writer Josh Scherr contextualised the improvements by comparing them to previous Uncharted games and The Last of Us, ...
As technology has allowed videogames to become more and more realistic, animation techniques have also evolved to bring characters to life. In just the past 15 years, developers have moved from ...
In November of 2016, we spoke with Adobe about Project StyLit, a research project that used artificial intelligence to apply an artistic style to a three-dimensional model. It was an intriguing ...